Let's Make Robots!

Mr. Random [...and on youtube]

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RAK's picture

can u post the circuit diagram of your robot...................

TeleFox's picture

He already did, there's a link further up the page.

emuller's picture

Brill! I have LOTS of questions ;)

1. Is the angle that the robot turns linked to the randomly-generated number displayed on the dice in any way? from the circuit you posted, I wasn't sure that it was -  not that it SHOULD be,  but I was otherwise wondering how you determined the turn angle. This is a question stemming from our shoutbox conversation a while back regarding the most efficient way to survey an enclosed surface.

2. Is the role of IC3 merely to supply AC to the pizo - gated by the pulses from IC2? If the speaker is a buzzer, is it not possible to simply couple it to the output in paralell and achieve the same result? (WARNING: possible stoopid question...)

3. The servos are driven via a IC driver - was there a reason you chose to do that, rather than  drive the servos directly via servo commands from the picaxe (and maybe reduce the onboard component count, as well as give you more versatility over motor control....)?

finally:

4. I'm VERY interested in the construction of the front bumper, Is is spring mounted to keep it in tension against the micro switches?

Oh, nice video too, jumpcuts rock..

 

 

MarkusB's picture

1. The robot turns only randomly right or left now after it hit an obstacle. The turn angle is always the same. I have to work on a more advanced code, if I find the time. It is indeed an interesting question, what turn angle is optimal to cover an enclosed surface in the most efficient way. Your graph is interesting, but gives no mathematical proof. Converges or diverges the function for t->∞, how is the function affected by the area geometry, etc?

2. IC3 is a buffer. You can not connect the buzzer directly on the output of IC2 as it would block the clock procedure of the CMOS 4017

3. Simple. I had just two modified servos without PCB.

4. Hope the following drawing make the simple construction more clear:

z.s.tar.gz's picture

You could have stopped with just the cool led cubes but the added sound effects are what really makes this sweet.

MarkusB's picture

I have just transfered the slowing down oscillator signal into sound, thought it would give this small cube more personality :)

OddBot's picture

Thanks for putting the video on Youku. Looks like a fun little project.

wayland's picture

You remember that board game Trouble with the little popping dice dome thing? You should make one that uses and reads one of those.

MarkusB's picture

Thanks,

I tell you this little robot is fun for your next party :D

TeleFox's picture

Nice project, cool to see a different take on the dice randomiser =)