Let's Make Robots!


LMR on an oscilloscope.

I used Chris Meighan's ScopeShapes program to drive my oscilloscope from my PC sound card.

The program was loaded with a DXF file created by Armin Müller's eleFont program.

This was a fun day!

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woooa that's incredible :P

Is my credibility at stake, here?

I just realized how easy it is to make that object "spin" around its "vertical axis". All you do is turn the X-axis amplitude way up, then down again, then inverse it, then back to zero and way up again, and again.

And again. sigh. kiss


I'm surprised I didn't say that that's not how I did it. The animation was all contained inteh DXF file. This was completely hands-off!

Very very cool indeed.

Looks a bit like the old Vectrex game-console that drew images by directly moving the displays beam.

If you're too young (or old) to remember a console that hit the market in 1982. Look it up -> http://en.wikipedia.org/wiki/Vectrex 

 wow! let's make an oscilloscope-based LMR game! :-)



AND there was NO science involved. (Well, there was, but it was all done by other people. I did all the arty stuff.)

The question is: does it qualify for the challenge....?

How do you do this? - I'm O-scope challenged - what I have only has analog inputs - I take it the high quality oscopes you guys use can take samples inputs of digital files?  Autocad files? They can read these in?

 Very Artsy Boa!