Let's Make Robots!

LMR Global Project - Idea Phase

This thread will allow the build team of Jklug80, rik, Calculon320, slick, Edgee, CaptainTune and robologist to start working on the project and figure out what it is, what it will do and how to build it.

Currently the goal is to decide what the project is (what jklug80 proposed or something else), then we need a name for the robot, then we need a name for the group of 7 who are working on the project. We need a list of desired features, a list of REQUIRED features, and who will do what. LETS GET STARTED!

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K guys what project do we want to do. Do we want to do the project I proposed where we have a web controlled bot that stacks blocks or something else? IDEA TIME!

I like the little grabby bot Fristl made for here. It had a bit of personality, but I  don't know how much staking could be down with it. The gripper section could conceivably be put on the DAGU MrBasic. Maybe an added section, of forklift mechanism to grip/lift at different levels for stacking?

One thing that is simple and easy to find, is to have basic wood blocks, to let people spell out things. Not incredibly intersting for a long time, but intersting enough for a bit of entertainment.  

To further customize the project it would be fun to try to make a gripper out of scrap parts (coat hanger, plastic gears, etc) instead of buying something premade. One goal I try to do on my bots is to make it cheap so others can copy it even if they are on a budget. Of course for this project we don't have to follow that, but if we want to get creative one person can be responsible for making a gripper since it will need to move up and down and be somewhat gentle so it doesnt slam the block down and knock the rest over. Yet another challenge with a block stakcing robot you have to allow the user to make gentle small movements...

And then build on that. So I guess expandability is a requirement.

And because we want to spread the building and programming among ourselves, we also will need modularity. So that three people can build different modules and the fourth can put them together at his place. The same principle might work for software.

I figured we would work on it like developers do code. One guy creates a module or function that does X and sends the data to Y. The guy at Y knows to expect certain values or variables so he can make his piece before X is done. We would do the same. We all make a module that expects X and spits out Y as output. Then one or many people assemble the entire product.

After we figure out the WHAT the project will be we need to work on what is important. Make it cheap to reproduce? Make it easy to reproduce? Make it fast to reproduce? Maybe 2 of the above? What is our goal? To make it cool and easily replicated by others? That is what I was thinking. Make something cool that people will want to play with but make it cheap enough for someone on a modest budget (say $300 or less).

What's our most important goal?

-To make a robot project that is the most innovative? (Requires us to learn and apply the most number new ideas)

...or...

-To make a robot-controlling website that lots of people want to use?

Obviously there will be some overlap in these goals, but I vote for the latter. Anyone else?