I've been hard at work since March. I've been trying to write a game with Python, and I must say that it all went smoothly until I hit networking like a stone wall. It took a couple of weeks, but I figured out how to make it work, and I guess that I'm soon approaching something playable (maybe a playable free for all server as soon as school ends or earlier). Oh, by the way it's a 2D multiplayer online platformer shooter licensed under Creative Commons. So it's free.